Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Wednesday, August 17, 2011

HP's TouchPad - a bomb

Business Insider is officially calling HP's TouchPad a bomb. I am surprised that it took them 6+ weeks to call it! The TouchPad opened to weak reviews. HP tried desperately to compete on price. None of it worked. RIP TouchPad.

HP has tried its hand in consumer electronics multiple times and failed. Who remembers HP foray into handhelds with Jornada and iPAQ? HP even tried their hand in HP TV and HP Camera.

Most markets have three dominant players:
  • Hertz, Avis, National
  • American, United, Delta
  • Nike, Adidas, Reebok
  • CBS, NBC, ABC
  • etc.
There are other players in each market, but usually three of them dominate and control 80-90% of the market.

Only Google seems to have cracked the nut when it comes to competing with Apple. They have taken a different approach - by licensing Android (although, it will be interesting to see how this plays out following Google's acquisition of Motorola). WebOS, RIM and Microsoft attempted to become the third player in the mobile race. With WebOS dying and RIM losing ground, Microsoft (and its Nokia alliance) has a great opportunity to become the third player here.

Winning this is significant because there is a lot at stake. It is expected that the number of connected mobile devices will exceed 15 billion by 2015! Come on, Ballmer, time to break out of your stupor and bring your passion to the mobile market.

Wednesday, October 20, 2010

An Open Letter to Steve Jobs

The world heard your tirade against RIM and Android on Monday. I understand that you are nervous over the fact that Android Sales have overtaken iPhone. As any good sales person would, you injected some FUD to deflect the positive press that Android has been receiving.

But it is just that - Fear, Uncertainty and Doubt. Usually, this is a sign of weakness - conceding to the enemy and "retaliating" with FUD. Fundamentally, your rant can be distilled to two issues:
  1. Fragmentation of Android resulting in developers spending more time testing than adding features
  2. Multiple Android Markets making it confusing for end users and developers
As a developer who has applications on both iOS and Android, I can tell you that I do not have the issue of having to "port" my Android code to multiple Android platforms. My code runs as-is across all Android devices.

Now, regarding the issue of multiple Android Markets, I think this is an advantage for Android. As a developer, this gives me multiple channels to have my app get downloaded. It is a matter of time before these markets provide an svn repository for my "bundle" (which includes screen shots, descriptions and the .apk file) that I simply upload to the various markets. The end-user can find the app within their context (either GetJar or Amazon or Google). Moreover, this keeps Google on its toes to constantly innovate. Competition always brings the best out in people.

You have always eschewed "open" and taken the I-know-what-is-best-for-you approach. The success of Linux for desktops/severs did not necessarily raise your antennae because the "fight" was for a much smaller percentage (Windows owns 90+% of the market. Linux/MacOS and others were competing for the scraps). However, the world of Smart Phones is a new era and an opportunity for "world dominance". Things were going well until Android started gaining momentum and started eclipsing the iPhone. Thus, the need for the rant.

I continue to be in awe of your genius. Your ability to provide clear thinking to a befuddled marketplace is phenomenal. Your legacy to our world of technology is unparalleled. So, you can understand my bewilderment with your scare tactics.

I believe there is room for two players in the market (three if RIM gets their act together quickly). Windows 7 is probably late to the party. However, if RIM does not watch out, the third player could well be Windows Phone 7. So, my request to you is to leave Android alone and focus on things that you have control over improving:
  • Reduce (or even remove) the approval time for apps on iTunes
  • Add recommendations to the iTunes store (similar to Amazon) including percentage of people who download the app, percentage of people who bought other apps, etc.
With Best Wishes,